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Woofun AI reports that ByteDance is navigating a critical juncture where explosive Model-as-a-Service growth clashes with unsustainable infrastructure costs. During the '2026 Volcano Engine FORCE Conference' held in Beijing from June 23rd to 24th, CEO Liang Rubo declared that 'attaching itself to the pinnacle of AI' is the company's paramount objective for the year. Tan Dai, President of Volcano Engine, reinforced this strategic pivot, stating that the Volcano MaaS business has evolved into the core of ByteDance's operations and will receive long-term, unwavering investment despite the narrowing of other business scopes. The event, which saw all seats filled, underscored the intense internal focus on scaling AI capabilities while managing the financial friction of rapid expansion.
The scale of this expansion is quantified by staggering usage metrics that define the current market landscape. As of June this year, the average daily number of Token calls for the DouBao large model surpassed 180 trillion, marking a more than 10-fold increase within a single year. In the broader MaaS sector, Volcano Engine commands a dominant market share of 49.5%, indicating that one out of every two Tokens consumed by Chinese enterprises originates from its infrastructure.
Furthermore, the ecosystem's depth has doubled, with the number of companies joining the 'trillion Token club' rising from 100 in December 2025 to 200 by mid-year. These figures illustrate a platform that has rapidly become the central nervous system for AI consumption in the region.
Product innovation remains the primary engine driving these metrics, with two major updates announced to enhance utility and content generation. The first is the DouBao large model 2.1 Pro, specifically engineered to improve coding proficiency and office productivity workflows. The second is Seedance 2.5, scheduled for release in early July, which introduces significant advancements in video synthesis. This new iteration supports the generation of videos up to 30 seconds in length and allows for the combined input of up to 50 full-modal materials.
Additionally, it provides users with more flexible and controllable video editing capabilities, addressing previous limitations in creative autonomy and output quality.
Despite these technological strides, the economic reality of ByteDance's AI division reveals a precarious balance between user growth and revenue generation. Reports from LatePost indicate that DouBao, which boasted 200 million daily active users in the first half of the year, generated less than one million yuan in daily revenue while incurring application usage costs in the tens of millions of yuan daily. To bridge this widening gap, ByteDance plans to increase its capital expenditures in 2026 to over 200 billion yuan, a figure equivalent to 60% of its total profits in 2025.
Concurrently, 36Kr notes that Volcano Engine has raised its MaaS revenue target for the current year to 15 billion yuan, representing a 10-fold increase over 2025 levels, though this projection relies heavily on the performance of Seedance 2.0.
The profitability of Seedance 2.0 currently underpins much of this optimistic financial outlook, yet the sustainability of this revenue stream faces scrutiny. Data indicates that Seedance 2.0 generates over 1 billion yuan in monthly revenue, with agency fees alone exceeding 10 million yuan per month as demand continues to outstrip supply.
However, Tan Dai has publicly challenged the accuracy of circulating revenue figures, telling media outlets that external reports are inflated and that he faces constant pressure from the finance department to clarify financial disclosures. He further clarified that the 180 trillion daily Token calls encompass internal usage, external enterprise consumption, and activity within the DouBao App itself, complicating the attribution of pure commercial value.
The structural economics of the AI industry chain present a deeper challenge regarding profit distribution and resource allocation. An AI Infra founder explained to China Entrepreneur that hardware manufacturers, particularly GPU providers, capture at least 60% of the profits in the Token industry chain. Cloud and AI Infra companies then add another 50% or more in gross margins when reselling Tokens, leaving developers of intelligent agents and applications at the lower end of the chain with negligible profitability. This dynamic creates a risk where DouBao's rapid user growth could deplete ByteDance's resources if hash rate costs are not managed effectively, a concern that Tan Dai admitted is not currently the primary focus for Volcano Engine, which prioritizes B2B business logic over immediate cost evaluation.
In response to these pressures, ByteDance has initiated aggressive monetization strategies that have sparked user backlash. On June 24th, DouBao launched its Professional Edition with three pricing tiers: a standard package at 68 yuan per month, an enhanced package at 200 yuan per month, and a premium package at 500 yuan per month. Simultaneously, Volcano Engine has begun reducing discounts for its enterprise customers. An AI plush toy manufacturer noted that while Volcano Engine did not charge API fees for large models in 2025, it now charges 6 yuan per year per device, forcing the manufacturer to pre-deposit 10 million yuan into Volcano Engine's account. These moves signal a shift from a growth-at-all-costs strategy to one demanding immediate capital recovery.
The expansion of AI capabilities is also reshaping the competitive landscape for traditional media and video companies. Xing Xiaoci, head of Volcano Engine's large model intelligent hardware, reported that over 10 million AIoT devices, including smartphones and cars, have integrated with DouBao as of June this year. This integration has triggered anxiety among video startups, with one founder recently holding emergency meetings to reassure his team that no single company holds an absolute advantage in model development. Despite these reassurances, ByteDance is actively encroaching on the territories of iQiyi and Bilibili through Seedance, which Zhang Tianjie, head of large model solutions, claims solves the low efficiency and high costs of short-video editing. He emphasized that once users adopt Seedance, returning to older technologies becomes nearly impossible.
The 'secondary creation' market represents a significant frontier where ByteDance aims to leverage IP to expand beyond the current Token business model. On June 23rd, Volcano Engine launched its Volcano AI copyright commercialization platform in collaboration with director Stephen Chow. This initiative allows users to create secondary works based on official templates for three classic films: 'The King of Comedy,' 'A Chinese Odyssey Part 2: Eat God,' and 'Crazy Planet 7' on platforms like Douyin, Jimeng, and Jianying. To address copyright complexities, Seedance will adopt a commission-based cooperation model offering both public and project-specific licenses. Public licenses permit the use of celebrity images upon payment of relevant fees, a strategy designed to navigate the backlash seen when iQiyi announced an AI artist database in April that faced resistance from artists refusing to grant licenses.
Seedance 2.5 introduces technical features specifically designed to enhance control in complex production environments. The new '3D white screen preview' function enables teams to accurately plan layout, camera positions, and movement sequences for science fiction and large-scale video productions. This capability is critical for creators who require precise control over the video generation process. Beyond entertainment, Seedance 2.5 will be applied in industrial scenarios to generate data for embodied intelligence training, reducing data collection costs and accelerating model iteration. It can also create data for autonomous driving scenarios involving extreme weather or rare road situations, effectively filling gaps in training datasets that are difficult to capture through real-world observation.
The integration of ByteDance's diverse product ecosystem further solidifies its position in the AI value chain. Volcano Engine is merging capabilities from Douyin, Gas Music, and Hongguo Short Stories into a unified product lineup. For instance, the scriptwriting Agent in its IP asset library was developed in collaboration with the Douyin team, while the AI content production process leverages Gas Music. Currently, all 20 leading companies in the AI comic and short-story market have adopted Volcano Engine's AI solutions, covering IP asset management, content production, rendering, post-production editing, and advertising placement. Tan Dai emphasized that when video generation models achieve production-level breakthroughs, their understanding of the physical world becomes an essential foundation for creating comprehensive models.
While ByteDance accelerates the commercialization of DouBao by adding features like pre-purchase inquiries, group buying, and car-hailing services, the results have been mixed.